We introduce light diffusion, a novel method to improve lighting in
port...
We propose a method to learn a high-quality implicit 3D head avatar from...
We propose VoLux-GAN, a generative framework to synthesize 3D-aware face...
Percentiles and more generally, quantiles are commonly used in various
c...
In this paper, we address the problem of building dense correspondences
...
Accurate modeling of 3D objects exhibiting transparency, reflections and...
The light transport (LT) of a scene describes how it appears under diffe...
We present a learning-based technique for estimating high dynamic range
...
Casually-taken portrait photographs often suffer from unflattering light...
Efficient rendering of photo-realistic virtual worlds is a long standing...
We describe the utility of point processes and failure rates and the mos...
This article is divided into two chapters. The first chapter describes t...
Volumetric (4D) performance capture is fundamental for AR/VR content
gen...
We explore total scene capture -- recording, modeling, and rerendering a...
Motivated by augmented and virtual reality applications such as telepres...
Azure (the cloud service provided by Microsoft) is composed of physical
...
Virtual and augmented reality technologies have seen significant growth ...
Mobile virtual reality (VR) head mounted displays (HMD) have become popu...
In this paper we present Deep Secure Encoding: a framework for secure
cl...