A Gaussian Process Model for Opponent Prediction in Autonomous Racing
In head-to-head racing, performing tightly constrained, but highly rewarding maneuvers, such as overtaking, require an accurate model of interactive behavior of the opposing target vehicle (TV). However, such information is not typically made available in competitive scenarios, we therefore propose to construct a prediction and uncertainty model given data of the TV from previous races. In particular, a one-step Gaussian Process (GP) model is trained on closed-loop interaction data to learn the behavior of a TV driven by an unknown policy. Predictions of the nominal trajectory and associated uncertainty are rolled out via a sampling-based approach and are used in a model predictive control (MPC) policy for the ego vehicle in order to intelligently trade-off between safety and performance when attempting overtaking maneuvers against a TV. We demonstrate the GP-based predictor in closed loop with the MPC policy in simulation races and compare its performance against several predictors from literature. In a Monte Carlo study, we observe that the GP-based predictor achieves similar win rates while maintaining safety in up to 3x more races. We finally demonstrate the prediction and control framework in real-time on hardware experiments.
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