A New Scheduling Algorithms For Real Time Tasks
The main objective of this paper is to develop the two different ways in which round robin architecture is modified and made suitable to be implemented in real time and embedded systems. The scheduling algorithm plays a significant role in the design of real time embedded systems. Simple round robin architecture is not efficient to be implemented in embedded systems because of higher context switch rate, larger waiting time and larger response time. Missing of deadlines will degrade the system performance in soft real time systems. The main objective of this paper is to develop the scheduling algorithm which removes the drawbacks in simple round robin architecture. A comparison with round robin architecture to the proposed architectures has been made. It is observed that the proposed architectures solves the problems encountered in round robin architecture in soft real time by decreasing the number of context switches waiting time and response time thereby increasing the system throughput.
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