ACSEE: Antagonistic Crowd Simulation model with Emotional contagion and Evolutionary game
Antagonistic crowd behaviors are often observed in cases of serious conflict. Antagonistic emotions between different opposing groups and the way they spread through contagion in a crowd are important causes of such behaviors. Moreover, games between different opposing groups determine the level of crowd violence. We present an antagonistic crowd simulation model, ACSEE, which is integrated with emotional contagion and evolutionary game theories. Our approach models the antagonistic emotions between agents in different roles using two components: mental emotion and external emotion. In addition, we combine enhanced susceptible-infectious-recovered (SIR) and game approaches to evaluate the role of antagonistic emotional contagion in crowd violence. Our evolutionary game approach incorporates antagonistic emotional contagion through deterrent force which modelled by a mixture of emotional and physical forces defeating the opponents. We evaluate our approach on real-world scenarios consisting of different kinds of agents. We also compare the simulated crowd behaviors with real-world crowd videos and use our approach to predict the incidents of crowd violence. We investigate the impact of various factors (number of agents, emotion, strategy, etc.) on the outcome of crowd violence. We present results from user studies suggesting that our model can simulate antagonistic crowd behaviors similar to those seen in real-world scenarios.
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