An end-user coding-based environment for programming an educational affective robot
In this paper we present an open source educational robot, designed both to engage children in an affective and social interaction, and to be programmable also in its social and affective behaviour. Indeed the robot, in addition to classic programming tasks, can also be programmed as a social robot. In addition to movements, the user can make the robot express emotions and make it say things. The robot can also be left in autonomous mode, in which it is able to carry out both biometric user's features and emotion recognition, and greeting the user.
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