DXNN Platform: The Shedding of Biological Inefficiencies

11/28/2010
by   Gene I. Sher, et al.
0

This paper introduces a novel type of memetic algorithm based Topology and Weight Evolving Artificial Neural Network (TWEANN) system called DX Neural Network (DXNN). DXNN implements a number of interesting features, amongst which is: a simple and database friendly tuple based encoding method, a 2 phase neuroevolutionary approach aimed at removing the need for speciation due to its intrinsic population diversification effects, a new "Targeted Tuning Phase" aimed at dealing with "the curse of dimensionality", and a new Random Intensity Mutation (RIM) method that removes the need for crossover algorithms. The paper will discuss DXNN's architecture, mutation operators, and its built in feature selection method that allows for the evolved systems to expand and incorporate new sensors and actuators. I then compare DXNN to other state of the art TWEANNs on the standard double pole balancing benchmark, and demonstrate its superior ability to evolve highly compact solutions faster than its competitors. Then a set of oblation experiments is performed to demonstrate how each feature of DXNN effects its performance, followed by a set of experiments which demonstrate the platform's ability to create NN populations with exceptionally high diversity profiles. Finally, DXNN is used to evolve artificial robots in a set of two dimensional open-ended food gathering and predator-prey simulations, demonstrating the system's ability to produce ever more complex Neural Networks, and the system's applicability to the domain of robotics, artificial life, and coevolution.

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