GaitEditer: Attribute Editing for Gait Representation Learning

03/09/2023
by   Dingqiang Ye, et al.
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Gait pattern is a promising biometric for applications, as it can be captured from a distance without requiring individual cooperation. Nevertheless, existing gait datasets typically suffer from limited diversity, with indoor datasets requiring participants to walk along a fixed route in a restricted setting, and outdoor datasets containing only few walking sequences per subject. Prior generative methods have attempted to mitigate these limitations by building virtual gait datasets. They primarily focus on manipulating a single, specific gait attribute (e.g., viewpoint or carrying), and require the supervised data pairs for training, thus lacking the flexibility and diversity for practical usage. In contrast, our GaitEditer can act as an online module to edit a broad range of gait attributes, such as pants, viewpoint, and even age, in an unsupervised manner, which current gait generative methods struggle with. Additionally, GaitEidter also finely preserves both temporal continuity and identity characteristics in generated gait sequences. Experiments show that GaitEditer provides extensive knowledge for clothing-invariant and view-invariant gait representation learning under various challenging scenarios. The source code will be available.

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