The GKK Algorithm is the Fastest over Simple Mean-Payoff Games

10/09/2021
by   Pierre Ohlmann, et al.
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We study the algorithm of Gurvich, Khachyian and Karzanov (GKK algorithm) when it is ran over mean-payoff games with no simple cycle of weight zero. We propose a new symmetric analysis, lowering the O(n^2 N) upper-bound of Pisaruk on the number of iterations down to N + Ep + Em, which is smaller than nN, where n is the number of vertices, N is the largest absolute value of a weight, and Ep and Em are respectively the largest finite energy and dual-energy values of the game. Since each iteration is computed in O(m), this improves on the state of the art pseudopolynomial O(mnN) runtime bound of Brim, Chaloupka, Doyen, Gentilini and Raskin, by taking into account the structure of the game graph. We complement our result by showing that the analysis of Dorfman, Kaplan and Zwick also applies to the GKK algorithm, which is thus also subject to the state of the art combinatorial runtime bound of O(m 2^n/2).

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