Two-Player Incomplete Games of Resilient Multiagent Systems
Evolution of agents' dynamics of multiagent systems under consensus protocol in the face of jamming attacks is discussed, where centralized parties are able to influence the control signals of the agents. In this paper we focus on a game-theoretical approach of multiagent systems where the players have incomplete information on their opponents' strength. We consider repeated games with both simultaneous and sequential player actions where players update their beliefs of each other over time. The effect of the players' optimal strategies according to Bayesian Nash Equilibrium and Perfect Bayesian Equilibrium on agents' consensus is examined. It is shown that an attacker with incomplete knowledge may fail to prevent consensus despite having sufficient resources to do so.
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