Using reinforcement learning to design an AI assistantfor a satisfying co-op experience

05/07/2021
by   Ajay Krishnan, et al.
15

In this project, we designed an intelligent assistant player for the single-player game Space Invaders with the aim to provide a satisfying co-op experience. The agent behaviour was designed using reinforcement learning techniques and evaluated based on several criteria. We validate the hypothesis that an AI-driven computer player can provide a satisfying co-op experience.

READ FULL TEXT

Please sign up or login with your details

Forgot password? Click here to reset