When and how much the altruism impacts your privileged information? Proposing a new paradigm in game theory: The boxers game
In this work, we propose a new N-person game in which the players can bet on two boxers. Some of the players have privileged information about the boxers and part of them can provide this information for uninformed players. However, this information may be true if the informed player is altruist or false if he is selfish. So, in this game, the players are divided in three categories: informed and altruist players, informed and selfish players, and uninformed players. By considering the matchings (N/2 distinct pairs of randomly chosen players) and that the payoff of the winning group follows aspects captured from two important games, the public goods game and minority game, we show quantitatively and qualitatively how the altruism can impact on the privileged information. We localized analytically the regions of positive payoff which were corroborated by numerical simulations performed for all values of information and altruism densities given that we know the information level of the informed players.
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