World of Bugs: A Platform for Automated Bug Detection in 3D Video Games

06/21/2022
by   Benedict Wilkins, et al.
0

We present World of Bugs (WOB), an open platform that aims to support Automated Bug Detection (ABD) research in video games. We discuss some open problems in ABD and how they relate to the platform's design, arguing that learning-based solutions are required if further progress is to be made. The platform's key feature is a growing collection of common video game bugs that may be used for training and evaluating ABD approaches.

READ FULL TEXT

Please sign up or login with your details

Forgot password? Click here to reset