Esport games comprise a sizeable fraction of the global games market, an...
Incentive salience attribution can be understood as a psychobiological
p...
In social and online media, influencers have traditionally been understo...
Engagement is a fuzzy concept. In the present work we operationalize
eng...
Social media has become a major communication channel for communities
ce...
Data-driven approaches which aim to identify and predict player engageme...
Esports has emerged as a popular genre for players as well as spectators...
Predicting and improving player retention is crucial to the success of m...
Multiplayer Online Battle Arena (MOBA) games are among the most played
d...
The in-game economies of massively multi-player online games (MMOGs) are...