This paper reviews the first NTIRE challenge on quality enhancement of
c...
The emerging progress of eSports lacks the tools for ensuring high-quali...
Current research in eSports lacks the tools for proper game practising a...
Proper training and analytics in eSports require accurately collected an...
eSports is the rapidly developing multidisciplinary domain. However, res...
eSports industry has greatly progressed within the last decade in terms ...
eSports is a developing multidisciplinary research area. At present, the...
Today's competition between the professional eSports teams is so strong ...
We report on the teleoperation system DronePick which provides remote ob...
Using highly interactive systems like computer games requires a lot of v...
We present a comparative study of the players' and professional athletes...