Spectral rendering is essential for the production of physically-plausib...
We derive a minimalist but powerful deterministic denoising-diffusion mo...
In this work, we explore a change of paradigm to build Precomputed Radia...
In this work, we introduce a novel method to render, in real-time, Lambe...
Our objective is to compute a textural loss that can be used to train te...
Recent work has shown that the error of Monte-Carlo rendering is visuall...
Neural texture synthesis and style transfer are both powered by the Gram...