Explainable AI (XAI) systems are sociotechnical in nature; thus, they ar...
Open-world novelty–a sudden change in the mechanics or properties of an
...
Automated plot generation is the challenge of generating a sequence of e...
Mistakes in AI systems are inevitable, arising from both technical
limit...
There is a growing frustration amongst researchers and developers in
Exp...
The exploration–exploitation trade-off in reinforcement learning (RL) is...
Reinforcement Learning (RL) approaches are becoming increasingly popular...
When algorithmic harms emerge, a reasonable response is to stop using th...
We focus on the task of creating a reinforcement learning agent that is
...
Automated storytelling has long captured the attention of researchers fo...
The advent of large pre-trained generative language models has provided ...
We teach goal-driven agents to interactively act and speak in situated
e...
To make Explainable AI (XAI) systems trustworthy, understanding harmful
...
Explainability of AI systems is critical for users to take informed acti...
World models improve a learning agent's ability to efficiently operate i...
We provide a dataset that enables the creation of learning agents that c...
Open-world novelty occurs when the rules of an environment can change
ab...
This paper explores character-driven story continuation, in which the st...
Several social factors impact how people respond to AI explanations used...
This paper provides a roadmap that explores the question of how to imbue...
As AI-powered systems increasingly mediate consequential decision-making...
Automated story plot generation is the task of generating a coherent seq...
Text-based games are long puzzles or quests, characterized by a sequence...
Text-based games – in which an agent interacts with the world through
te...
Explanations–a form of post-hoc interpretability–play an instrumental ro...
World building forms the foundation of any task that requires narrative
...
In level co-creation an AI and human work together to create a video gam...
Interactive fictions, or text-adventures, are games in which a player
in...
Neural network based approaches to automated story plot generation attem...
Let's Plays of video games represent a relatively unexplored area for
ex...
Text adventure games, in which players must make sense of the world thro...
Games are often designed to shape player behavior in a desired way; howe...
Game designs often center on the game mechanics---rules governing the lo...
Game designers use human playtesting to gather feedback about game desig...
Humans are increasingly coming into contact with artificial intelligence...
Text-based adventure games provide a platform on which to explore
reinfo...
Open story generation is the problem of automatically creating a story f...
In this paper we present the Creative Invention Benchmark (CrIB), a
2000...
Problems with few examples of a new class of objects prove challenging t...
We describe a method to use discrete human feedback to enhance the
perfo...
In this work we present a technique to use natural language to help
rein...
Automated story generation is the problem of automatically selecting a
s...
Robots and autonomous systems that operate around humans will likely alw...
We introduce AI rationalization, an approach for generating explanations...
Narrative intelligence is the ability to craft, tell, understand, and re...
Observing that the creation of certain types of artistic artifacts
neces...