We extend the motion-planning-through-gadgets framework to several new
s...
We analyze the computational complexity of basic reconfiguration problem...
We analyze Solo Chess puzzles, where the input is an n × n board
contain...
We analyze the puzzle video game This Game Is Not Going To Load Itself, ...
In this paper we define a new model of limited communication for multipl...
We analyze some of the many game mechanics available to Link in the clas...
We prove that the classic falling-block video game Tetris (both survival...
We analyze the computational complexity of several new variants of
edge-...