In this paper, we revisit the problem of classical meeting times of
rand...
We consider a variant of the crash-fault gathering problem called stand-...
We consider a swarm of mobile robots evolving in a bidimensional Euclide...
We study a novel graph path planning problem for multiple agents that ma...
We present QUANTAS: a simulator that enables quantitative performance
an...
We consider transportation networks that are modeled by dynamic graphs, ...
The vast majority of existing Distributed Computing literature about mob...
In this paper, we consider the Byzantine reliable broadcast problem on
a...
Previous works on formally studying mobile robotic swarms consider neces...
We consider the gathering problem for asynchronous and oblivious robots ...
We consider the problem of constructing a maximum independent set with m...
In this paper, we focus on the uniform bipartition problem in the popula...
We consider two mobile oblivious robots that evolve in a continuous Eucl...
Quixo is a two-player game played on a 5×5 grid where the players try
to...
Self-stabilizing protocols enable distributed systems to recover correct...
We investigate gathering algorithms for asynchronous autonomous mobile r...
The paper details the first successful attempt at using model-checking
t...
In this paper, we consider the problem of scattering a swarm of mobile
o...
We revisit Byzantine tolerant reliable broadcast algorithms in multi-hop...
Ensuring reliable communication despite possibly malicious participants ...
We investigate exploration algorithms for autonomous mobile robots evolv...
We present an algorithm that ensures in finite time the gathering of two...
We present MCFR, a multicasting concurrent face routing algorithm that u...
We study unlimited infinite churn in peer-to-peer overlay networks. Unde...